I Am Already Not Excited For The Next Console Cycle

It has been four years since the release of the PlayStation 5 and the Xbox Series. I’ve been console gaming since my early youth, starting with the original PlayStation. By the time of the PlayStation 2, I had learned to expect consoles to iterate and evolve, and that the next horizon would happen sometime later on.

However, I wouldn’t ever think about the following console. I loved my PlayStation 3 and knew a PlayStation 4 would follow, but it was never more than a reality I did not think about.

Yet, during this console cycle, at only four short years in, I am noticing and thinking of the next cycle. And I am constantly dreading the reality.

I suppose it was Astro Bot that helped my eyes crack open. Celebrating everything Sony has accomplished through the PlayStation brand (with the noticeable exception of Square Enix properties) truly reminded me how much these cycles have given us. I enjoyed Astro Bot, although admittedly not to the GOTY sentiment I see from other fans and publications, but remembering the previous PlayStations' lives did show me how much the PlayStation 5 has not had much of a life after all.

There has been a focus on remastering classics from the PlayStation 3, and pointless remasters of PlayStation 4 games which occasionally are barely five years old. The live-service games came and went, leaving no lasting impressions or sometimes even a first impression, such as Foamstars of the disastrous launch of Concord.

To shift gears and discuss Microsoft and the Xbox Series of consoles, we are still waiting on the promised games such as the Perfect Dark reboot and the next chapter for Halo. The rut has yet to end, and the console has become little else but a “Game Pass machine”.

I was content with the PlayStation 1, PlayStation 2, PlayStation 3, Xbox One, and every Nintendo handheld I’ve ever owned. While I did know to expect a horizon, I was still able to love living in the moment. I can’t do that with the PlayStation 5 or the Xbox Series, as even though I do find them stronger versions of their previous console interactions, that is all they feel like. I turn on my PS5 or my Series X and feel like I’m still playing my PS4 or Xbox One but with better user interfaces.

There have been console exclusives I’ve loved, as I heavily enjoyed Marvel’s Spider-Man 2. But when it comes to console exclusives I truly only think of the ones from Nintendo as of late. And with their next console already teased, I actually do see myself excited as long as it’s little more than a more impressive Nintendo Switch.

Which is a funny contrast, and there is instead a growing fear from me for both Sony and Microsoft in how their consoles don’t feel like anything but an upgrade. Xbox’s limbo for the past decade has made things feel like they are moving sideways instead of forward, their momentum is completely stagnant. I can’t be excited anymore as I stopped expecting a comeback, and I even stopped subbing to Gamepass. I’d rather just play my back catalog instead of pretending I’m hyped.

For PlayStation, it’s the growing discomfort in their comfort zone. I may enjoy Spider-Man 2 more than Astro Bot, but the refreshing genre contrast of Astro Bot is still what I would prefer to see more of. PlayStation has enough third-person sandbox story games, as good as they may be. I feel this is a major reason for the disgust I and many others had for the announcement of the PlayStation 5 Pro. When all the games look the same anyway, due to playing the same anyway, what’s the selling point that they will now be a few pixels sharper? Variety is a better spice than 8K and 120 FPS.

I can think hard about the Nintendo Switch, but I lose my train of thought with the PlayStation 5 and Xbox Series X. They lack the identity that the Switch so easily earned, and after four years on the market with no drop in price, it’s hard not to worry.

Realistically, both companies have plenty of time to learn, but it’s more than fair to say I’ve waited long enough. If this console cycle feels stagnant and samey, it worries me this is a rut too hard to move out of.

I trust Nintendo to innovate even if the next console is little more than Nintendo Switch 2. I don’t currently trust the PlayStation 6 to be anything but a PlayStation 5 Pro. I worry that Xbox doesn’t even try to do anything besides revamp the Series until it sells or they give up.

There are great games right now, and plenty of places to play them. But I worry the next console cycle will feel like nothing. Not even an upgrade. Only time will tell.

Gamescom's 2024 Opener Felt Surprisingly Dull

Before we start this discussion, I’d like to just give a quick apology for the likelihood of spelling errors or inconsistencies this go around. I am on my own here but strive for professionalism, which means I typically reread these blog posts multiple times before I finish them, but I need to be timely today so the chance of spelling goofs is much higher than normal. I will also be speaking off the cuff for many of the game trailers, as one does, so expect an easy breezy attitude.

Gamescom happens every year, hosted by none other than Geoff Keighley, an industry man so well known that spellcheck was able to correctly identify his surname. For what it’s worth, I’ve liked Geoff for a while now. I noted back at my tenure freelancing for DualShockers that he is capable of being too commercial-focused, but, his love for video games is genuine and he can let it shine brightly.

Gamescom’s 2024 opener didn’t feel too commercial thankfully, it more so just happened to showcase games I overwhelmingly didn’t find myself caring about.

Let’s just get one thing out of the way; I’ve already stated my worries about Indiana Jones And The Great Circle, so I won’t replay that record this evening for you. We can also start with positives just for the sake of argument:

I’m excited for the Mafia series to come back, but then again, the trailer was nothing more than a teaser, and I have become far too cynical to be fully excited when that happens. I also think it’s great that Genshin Impact is coming to Xbox platforms, as while my time with Honkai Star Rail has still been short, I can tell there’s fun and quality from Hoyoverse, so allowing even more players to try their games out is welcome. It’s fun to hear about Secret Level, assuming it does live up to the hype of a full series that looks exactly like a modern video game cutscene.

There were too many games that looked technically fine but were elbow-deep into a franchise I am not familiar with and seemed very comfortable marketing off that familiarity. That is no fault of theirs, but it left me cold. I was also briefly intrigued by the above Call Of Duty, but entirely for the secret agent aspects. I found myself uninterested once it became a shootout and motorcycle chase, but I can still say I understand why fans would be pumped. It still looked more interesting to me than the last decade of the franchise, and it’s likely something I’ll play around with when I resubscribe to Game Pass, which is more than I have said about Call Of Duty in a long while.

But I’m sorry to say the event itself started off sour for me. The Borderland 4 announcement is a victim of terrible timing due to the movie being a massive critical and commercial flop, but it can also be slammed for featuring no gameplay or even as much as a character reveal!

The trailer for Goat Simulator Remastered is quite funny until the title drops. There is no reason to remaster a game that looks like crap on purpose and runs perfectly well on modern hardware. Polishing the turd would ruin the joke, and anyone who wants to play Goat Simulator can already do so. Putting it on stage for a large crowd only made it feel shallow.

What on God’s green Earth was Masters Of Albion? Directed by Fable creator and Lionhead founder Peter Molyneux, this game is an apparent return caused by an alleged yearning to come back to the console space after developing for mobile. I’m nothing short of worried that the mobile phone game market tainted Molyneux’s design, however, as Masters Of Albion reeks of mobile phone gaming down to even having a hand as a cursor to drag the objects of characters. It lacked any wit or charm to keep my interest. Molyneux has enough spite against him on the web, so I see no need to begrudge him just because of the internet’s beef, but I do wonder why this game was allowed on the show floor. Perhaps it’s secretly a masterpiece, but time will have to tell us that, as my eyes sure didn’t seem to think it is.

I’m outright confused about what there is left to talk in-depth about. As I said in the positives, many trailers felt like I was left out of the loop, and sadly that’s just as much a negative. Many new IPs and franchise staples had trailers leaving me puzzled and empty. I don’t wish to attack these games without knowing anything about them, all I would like to say is how I was left knowing nothing about them. I was just as empty from Little Nightmares 3 and I was Reanimal. As empty from the Zenless Zone Zero update trailer as I was from Marvel Rivals’s and Warhammer’s. I’d go as far as to guess these may very well all be good games, but the marketing was so underwhelming, especially as I have been intrigued by previous Little Nightmare game trailers and Zenless update trailers.

For everything E3 did wrong, it was rare to be so bored by an E3 conference, yet this year’s Gamescom has started as dull as a rusted nail. The tempo is off drastically, and I hope the following days are of more interest to those in attendance. I do if this is the case, as I could not help by notice that the oversized crowd made hardly a peep during the show. Unless they were not properly miked, they were as disinterested as I was.